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Old Aug 16, 2009, 02:21 PM // 14:21   #61
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It's so cute to see people complain about grinding :3



Clearly allot of you are incapable of looking past the elitism of titles. Those who complain about grinding are the ones who think that you won't ever be a "hardcore player" unless you have GWAMM.



Allow me to EDUMACATE: "Grinding" in video games would insist the idea that in order to progress, you need to do perform remedial tasks over and over for say armor, weapons or titles. But where abouts in the game does this exist? Last time I checked, it was possible to complete all the campaigns and GWEN with no titles at all. In fact, the only time "grinding" comes into play is when you complete quests, like the kurzick/luxon one that requires you to farm faction to proceed to the final missions in factions.



But anyway, continue with your little thread :3

Last edited by Raccoon; Aug 16, 2009 at 02:22 PM // 14:22.. Reason: spellcheck duurrr
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Old Aug 16, 2009, 02:25 PM // 14:25   #62
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I like grinding but it's more fun if a rare item can pop up and blood and limbs are flying all over the place. GW isn't specializing in both. So i stick to one main pve character and a bunch of expendable pvp toons.
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Old Aug 16, 2009, 02:38 PM // 14:38   #63
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Getting 10k Kurz/Lux faction isn't a grind. You can get it all by doing non-repeatable quests. If doing quests and fighting monsters = grind to you, then WTF did you buy Guild Wars for? Plus, it was never hard to go to AB and get the faction anyway, or even do FA for 650 (prebuffs) a pop.

but omg there is no title for doing quests!!!
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Old Aug 16, 2009, 03:56 PM // 15:56   #64
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Grind Wars starts the second you decide to pursue a goal that makes you repeat the same things over and over. You have to fall for it.

It also stops the second you snap out of it by realizing that there is no real reward to grinding up a title except for doing it because it is there. If you don't like the grind, do what you always did. Stop playing, buy another game, be happy, come back for the next GW chapter. In contrast to popular belief, there is no such thing as the one true game that will last you until the end of your life.
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Old Aug 16, 2009, 07:35 PM // 19:35   #65
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I got a headache
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Old Aug 16, 2009, 07:50 PM // 19:50   #66
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I don't know about any grind in Guild Wars, but that could just be me.
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Old Aug 16, 2009, 08:12 PM // 20:12   #67
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Quote:
Originally Posted by 4thVariety View Post
Grind Wars starts the second you decide to pursue a goal that makes you repeat the same things over and over. You have to fall for it.

It also stops the second you snap out of it by realizing that there is no real reward to grinding up a title except for doing it because it is there. If you don't like the grind, do what you always did. Stop playing, buy another game, be happy, come back for the next GW chapter. In contrast to popular belief, there is no such thing as the one true game that will last you until the end of your life.
And the thread is over
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Old Aug 16, 2009, 08:19 PM // 20:19   #68
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When they introduced titles.

However, no one is forcing you to grind. It is a matter of choice.
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Old Aug 16, 2009, 08:54 PM // 20:54   #69
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The good thing is, it's optional grind. It's also grind you can do at a very slow pace, it doesn't have to be done for any reason other than personal preference. Well I suppose some groups might have required it, but it's not so much of an issue now, at least I don't think.

Anet has weekends and stuff to reduce the grind, which is cool. But yeah, not as bad as leveling grind, which is the worst kind of grind in my opinion.
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Old Aug 16, 2009, 09:02 PM // 21:02   #70
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Originally Posted by Zinger314 View Post
It's way, way faster to reach an epic'd out character in World of Warcraft than to get KOABD in GW.
I must respectfully disagree. I've played World Of Warcraft and that is one of the things I absolutely hated about it... if you want to be "epic" and "capped out", you pretty much would have to devote your life solely to WoW for a few months (I mean playing every day for several hours, thats not counting some of the raids you need to complete to get certain "epic" loot, that can take several hours to complete alone.

A few months of casual play in GW and I can be capped out with pretty nice armor and weapons.

Fact is, I've put about 1 year or more into WoW (I wanted to try it out). I gave it what I could and so far my "main" is level 40. Of course, I did NOT devote each day to WoW either, I simply can't. I think it's probably safe to say that it depends on how you play, how often, etc... your preferences in playing styles.
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Old Aug 16, 2009, 09:42 PM // 21:42   #71
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Quote:
Originally Posted by DarkRazzie View Post
I must respectfully disagree. I've played World Of Warcraft and that is one of the things I absolutely hated about it... if you want to be "epic" and "capped out", you pretty much would have to devote your life solely to WoW for a few months (I mean playing every day for several hours, thats not counting some of the raids you need to complete to get certain "epic" loot, that can take several hours to complete alone.

A few months of casual play in GW and I can be capped out with pretty nice armor and weapons.

Fact is, I've put about 1 year or more into WoW (I wanted to try it out). I gave it what I could and so far my "main" is level 40. Of course, I did NOT devote each day to WoW either, I simply can't. I think it's probably safe to say that it depends on how you play, how often, etc... your preferences in playing styles.
As another former WoW player I would have to agree with this. Not only for the points mentioned here but also the fact that KoaBD is ridiculously easy to get. You get 3 max titles just for completing the games with all the bonuses done. Not to mention the fact that the titles system offers extras like powerful skills, nice armour etc but for the most part, having them or not having them makes no difference to your gameplay.

I think looking through this forum at the various responses, some very good points have been made on either side. However it is clear that the grind in guild wars is completely optional and nobody has come up with a decent argument to suggest otherwise.

Guild Wars becomes Grind Wars if and when you want it to. Simple.
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Old Aug 16, 2009, 10:02 PM // 22:02   #72
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Quote:
Originally Posted by Zinger314 View Post
It's way, way faster to reach an epic'd out character in World of Warcraft than to get KOABD in GW.
If you are saying to max out gear in wow, then I think it's not as you say, because Blizzard is smart enough to make this nearly impossible, and if you lived among wow players as me (well, maybe actually you do ) you'll understand it well: from what I hear, in every patch there's some new gear, and when the next expansion comes out... go for grinding!
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Old Aug 16, 2009, 10:09 PM // 22:09   #73
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Personally, I don't find the grind to be that bad, especially now that I've seen true grind in WoW, but I'll admit that it has gotten more grindy.

I'd blame Eye of the North. Sure, Factions has the 10k grind, but that basically just means doing all the quests on one side and maybe a little AB. I know a lot of people blame NF, but I've found that it's not too bad either. Only 2 rep tracks, and once again you can get to the requisite SS or LB rank by doing just a little questing on the side of the main quest (or just cut through it all with a foreign character). Eye of the North, though, added FOUR new tracks, not counting Master of the North, which, though they weren't necessary for the main quest, were required to access most of the new items. Want a consumable? Eh, you gotta be r3 ___ for that. Okay, how about a weapon? Nope, need r4. Armor? Hehe, you're not r5, are you?

I think the main problem, though, was that people have finished the game, done all the major content, so if you're not a PvP type, what else is there to do but grind and get nicer looking stuff? That's why I keep making new characters... I want to play the main game again, try something new, instead of grinding endgame.

But yeah, EotN mostly. :P
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Old Aug 16, 2009, 10:14 PM // 22:14   #74
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Eye of The North was a bad expansion.
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Old Aug 16, 2009, 10:17 PM // 22:17   #75
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Quote:
Originally Posted by 4thVariety View Post
Grind Wars starts the second you decide to pursue a goal that makes you repeat the same things over and over. You have to fall for it.
But, it is now all to clear that Anet wants grinders, and rewards them heavily for that. Skills tied to titles, merchants that won't give you the time of day without a certian rank, weekly consumables and prizes from the traveler for killing some specific class of dude over and over again, new storage packs for thousands of copper pieces... and now talk of infinite leveling in GW2. It may not be up to the level of WoW class grinding, but it certianly has moved far far away from its opening claims that this was not a game about hours spent playing, and I'm getting a bit sick of the repetition.
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Old Aug 16, 2009, 10:22 PM // 22:22   #76
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Quote:
Originally Posted by Qing Guang
Want a consumable? Eh, you gotta be r3 ___ for that. Okay, how about a weapon? Nope, need r4. Armor? Hehe, you're not r5, are you?
While I agree that EotN was the grindiest of the lot, and that it introduced a great deal of grind to the game... I have to say that it's not that hard to get to the ranks to get a consumable. R3 is definitely obtainable just by playing through the game, maybe doing a couple sidequests. R4/R5 should at most require you turning in a NM Hero's Handbook. IMO the really big grind comes at the last few ranks, especially the gap between r9 and r10 - but that's optional.

The one I mostly disapprove of is the fact that there are skills tied to title ranks, but you can still get through the game without them.
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Old Aug 16, 2009, 10:25 PM // 22:25   #77
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When the titles were introduced...
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Old Aug 16, 2009, 10:27 PM // 22:27   #78
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"Optional Grind Wars" when titles came out. "Mandatory" when time>skill benefits were developed (PvE skills, beneficial titles, etc).
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Old Aug 16, 2009, 10:27 PM // 22:27   #79
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Quote:
Originally Posted by TheManowar View Post
If you are saying to max out gear in wow, then I think it's not as you say, because Blizzard is smart enough to make this nearly impossible, and if you lived among wow players as me (well, maybe actually you do ) you'll understand it well: from what I hear, in every patch there's some new gear, and when the next expansion comes out... go for grinding!
He probably meant GWAMM. KOABD is easy to get.
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Old Aug 16, 2009, 11:13 PM // 23:13   #80
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Quote:
Originally Posted by Bryant Again View Post
"Optional Grind Wars" when titles came out. "Mandatory" when time>skill benefits were developed (PvE skills, beneficial titles, etc).
10 more points of dommage + +5% lockpick retention= Time>Skill?

Thank you for being such a smart person and giving that statement without anything to back it up.
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